While editing an older skin using Pano2VR v2.3 beta4 I noticed something odd: newly added .png images of 88x88 pixels or smaller do not show up in the pano, but much smaller .png's that were already in the skin do.
In other words: if I add a .png of 89x89 pixels it will be visible in the resulting Flash VR, if I make it 88x88 pixels or smaller it won't.
However, if I tell the skin editor to convert them into .jpg's on import, smaller .png images do show up, but without transparency (of course).
It doesn't matter if I add the .png as an image or as a button, the effect is the same.
Is this a know bug in v2.3 beta4?




