Dimensions

Q&A about the latest versions
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Rajah
Posts: 254
Joined: Sun Jul 11, 2010 8:02 pm

Hi everybody. Happy New Year!

The standard dimension are 640 x 480.
If the customer want to change that into e.g. 777 x 444. he can do that in the index.html file.
The file size will be the same.

Now I want give it myself 777 x 444 because of a bigger thumbmenu.
If I use Window Size in the Flash output, the file size will be bigger.
I think I can change it without changing the file size, in the HTML template, but where and how?

Will the quality be less?
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360Texas
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Good Day,

Just curious... which software are you referring to Object2vr or Pano2vr ?
Dave
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Rajah
Posts: 254
Joined: Sun Jul 11, 2010 8:02 pm

Hi Dave,

I did ment the Pano2VR. I think the Cube Face Size determines the file size.
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360Texas
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typically our final stitched images are 6000 x 3000 for spherical panoramas.

Creating cube face size is easy. Divide your stitched image WIDTH (ours is 6000 pixels wide) by Pi or 3.1415. So 6000/3.1415 = 1909.9 or 1910 px cube face size value. If your image is 5000 px wide then 5000 /3.1415 = cube face size 1591.59 or 1592 pixels.

For broad band internet connection visitors probably a finished Flash .swf file size is around 1.5 to 2.0mb. You achieve this size by slowly reducing the cube face size down from 1910 to 1810, in small steps -> to 1210 pixels should get you to around 2.0 mb size.

Then make minor adjustments in cube face COMPRESSION by clicking on the cube face TILE button [Tile Quality] and in small steps 80% for first 4 sides and UP 40 and down 35% compression. Watch for sky pixelation.. like blue sky will become checkered or blocky distortion.. if you have applied too much compression then increase the compression from 40% to say 45% to 60% until the blue sky checker block distortion goes away. After each trial watch the .swf file size increase a little.

Use a goal of 1.5 - 1.8 mb .swf slowly adjusting up or down the cube face sizes and tile compression values.

Hope this helps
Dave
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Rajah
Posts: 254
Joined: Sun Jul 11, 2010 8:02 pm

Very helpful stuff Dave. Thanks!
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