thomas wrote:Aduffy wrote:
1) How can I change the text in a text field? I have an area in my Skin where I want the name of the current node to show, so I have the button to load the new panorama node (works great!! Woo Hoo!), but also want to have the text element change to refelct the name of the current node.
Currently not, but this is a good idea! I will add this soon
2) In addition to the mini overlay map viewer like you have I would like to be able to have a more detailed map display that fills the viewer. I can do this no problem , but it seems that the skins only support bitmap images.. I would like to use a SWF file for this big map so that is scales nice when in full screen mode. Is this possible? (I tried loading it as a panorama but no love..)
3) If I can use an SWF is there a way for buttons in the SWF to call actions or receive status from the actual active panorama? For example trigger the function to load a new panorama node? Perhaps this can be done via the JS API? SWF element calls function in HTML that then uses API calls ...
I have already a nice idea how to solve this. I hope it is present in 2.2beta3...
Thomas, any progress on the ability to dynamically change text in a text field?? I am just working on a project that can really use that!!
Also Is there a way for me to just set arbitrary variables for later use? For example this one project I am working on is a multi node tour, that we will use in a kiosk as well as online. The online one I have a different lower quality set of nodes that I want to use.
Right now I have to manually go through the whole tour and manuly change the name of the SWF node to load depending on what build I am using.
Instead if I could set a variable of "$res" I could just use "name_of_node_$res.swf"
for all my nodes. Then I can just set $res=high or $res=med and all my nodes load up the right version.
This would also be very usefull for full screen to laod a better quality node. $res=fullscreen, or $res=normal...
If this possible, please let me know how to pull it off!!
Thanks.