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Pano2VR - Tutorials

Below is a list of numerous tutorials intended to help you get the most out of Pano2VR.

All tutorials are recorded on MacOSX but the functions work the same way on Windows and Linux. Only the interface looks a little bit different.

Basics:
Getting Started with Pano2VR
Get aquainted with Pano2VR and learn to quickly output a panorama in Flash, HTML5 or QuickTime formats.
Partial panoramas
A detailed explanation of how to export partial (cylindrical) panoramas to QuickTime, Flash, and image formats.
Viewing Parameter
Modifying the viewing parameters lets you set where, within the image, the movie will begin.
User data
Adding meta-data to your movie.
Hotspots
Learn the basics of adding hotspots to your panoramas.
Building a Tour
Building a tour with Pano2VR 4.0 pro
Skin Editor:
Skin editor - Part 1
Learn how to add a controller and an image to a Flash movie.
Skin editor - Part 2
Learn how to build a custom controller.
Skin editor - Loading Bar
Learn how to build a loading bar with text.
Skin editor - Sound
Learn how to add sound to your skin.
Output:
Basic Flash Export
Learn the basic settings for creating a Flash movie.
Advanced Flash Export
Learn the more advanced settings for creating a Flash movie.
Multiresolution Basics
This tutorial will introduce you to the basic settings of the multiresolution feature. (Pano2VR 3.0)
Multiresolution Advanced
A detailed explanation of the advanced settings of the multiresolution feature. (Pano2VR 3.0)
HTML5 Export
This tutorial is a quick introduction on exporting HTML5 projects. (Pano2VR 3.0)
Creating a QTVR
A detailed explanation of the parameters for outputting a QuickTime movie.
HTML templates
Learn how to customize and create HTML templates.
Node Markers:
Node Marker Basic
Node markers are found in the skin editor and are used to show the current panorama, or node, in a virtual tour. This tutorial will introduce you to the node marker and show you how to indicate a panorama's on a map.
Node Marker Advanced
Node markers are found in the skin editor and are used to show the current panorama, or node, in a virtual tour. In this tutorial, we continue where the Basic Node Marker tutorial left by extending a tour and using node markers and tags to trigger other skin elements.
Media Editor (Pano2VR 4):
Media Editor
The media editor is where video, images and audio clips can be pinned to the panorama and this tutorial will show you how it's done.
Sound (Pano2VR 3):
Sound - Basic How To
This basic tutorial will show you how to add sounds to your project using the Sound Editor.
Sound Modes
The Sound Editor includes a variety of sound modes. Sound modes are simply a way to describe how the sound will be heard. This tutorial will introduce you to each of these sound modes. Please note that directional sound only works in Flash.
Sound Settings
Once you've added your sound, you can then adjust the settings for that particular sound. This tutorial will explain all these settings.
Additional features:
Droplets & Batch Processing
Droplets let you convert a batch of images from pre-defined settings. Learn how to create them.
Patch tool
The patch tool lets you extract and modify only a section of the image. Learn how to use it.
Flat interactive images
A detailed explanation of how to export flat interactive images to Flash & QuickTime.
Panoramic Video with Pano2VR
Creating a panoramic video with Pano2VR

External tutorial:

Using Vray for Cinema 4D with Pano2VR

Object2VR - Tutorials

All tutorials are recorded on MacOSX but the functions work the same way on Windows and Linux. Only the interface looks a little bit different.

Basics:
Getting started with Object2VR
A quick introduction to Object2VR 2.0.
Multiresolution
In this tutorial, learn how to add multiple levels of resolution to an object movie using Object2VR's multiresolution feature.
Area Hotspots
Hotspots add extra interactivity to your object movie. They can be used in many ways, for example, for linking to a website or as tool-tips. But don't let the creativity end there!
View States
View states can be defined as alternative views of an object and this tutorial will show you how to build them into your project.


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