English Deutsch 中文   




Button Element Properties

From Garden Gnome Software

Jump to: navigation, search

When editing a button, you can change the button's image, its over and selected states, or remove them entirely:

Button Properties

ID: Give the button a unique ID or name. This field is also visible (and editable) in the Editor Panel.

Position: The x and y coordinates for the button. This field is also visible (and editable) in the Editor Panel.

  • Anchor: Use this grid to "stick" the element to a section of the movie window. This is also the same anchor grid as in Editor Panel.

Scaling: Scales the button along the x and y axes. Doubling the value on either axis, for instance, will double the size of the element. If a scaling modifier is enabled, this scaling setting is ignored.

  • Center: Use this grid to determine how the button scales. The default is set to the center so the element will scale in or out from its center. If you anchor the scaling to the upper left corner, for example, the scaling will center from this point.

Angle: Use this parameter to adjust the angle of the button.

Visible: Set the visibility of the button and its opacity. An Alpha of 1.000 is opaque. Lowering this number will increase the button's transparency.

  • Select Hand Cursor to have the hand cursor show when the mouse rolls over the button. This makes it more obvious to the user that the area or button is interactive.

Image: This is the Normal state image of the button. Click Change to replace the button image.

Over-State: This is the image for the Over state. Click Change to replace the image or Remove to remove it completely.

Selected-State: This is the selected state image. If no image appears, it means no image has been selected for this state. Click Change to replace the image or Remove to remove it completely.

Download: Select Export to first frame. to have the button on the first frame of the movie.

Format: Choose the format (PNG with Alpha or JPEG) of the image.

Quality: When JPEG is chosen as the format, you can adjust the quality of the image here.

Hotspot Proxy ID: Enter the corresponding hotspot ID. The ID should come from the hotspot's ID field in the hotspot editor. Using hotspot proxies gives you the ability to link skin elements to specific hotspots. (See part six of the hotspot tutorial for more information.)

See also

Skin Editor

Using the Skin Editor

Hotspot Tutorial (Pano2VR)#Part 6:Using Proxies & Indicating Location



Printable version or PDF

This page was last modified on 15 September 2011, at 12:43.


© 2012 Garden Gnome Software