Object2VR - Add Hotspots
From Garden Gnome Software
Contents |
Adding Hotspots
Hotspots add extra interactivity to your object movie. They can be used in many ways, for example for linking to a website or as tool-tips. Don't let the creativity end there!
In Object2VR, the hotspot editor gives you two ways to add hotspots; as reusable or non-reusable hotspots. The following sections will explain each type.
Adding Area Hotspots: No Hotspot Reuse
If you would like to add hotspots to separate images of your movie, you would choose to not reuse the hotspots. This means that your hotspots are unique to each image. You can call up each image that makes up your object movie and place hotspots on that image.
This is useful for when, for example, you only want specific portions of the object movie clickable.
To do this, you need to call up the image you to which you want to add an hotspot.
- Go to the Hotspots section and choose Modify to add an area hotspot.
- Select Enable. This allows you to edit hotspots. You'll notice that now all the fields are selectable.
- To add a hotspot that is not reused, make sure that Columns and Rows next to Reuse Hotspots is not selected and that Column 0 is the visible image.
- If a project is single-row, only Columns will be visible. If it is multirow, both Columns and Rows will be visible.
- From the Image menu, choose the image that should have the hotspot. You will see the images change in the preview window below when selecting the individual images.
- Use any of the tools to draw a hotspot. Click on the shape and then draw on the image below.
- The hotspot you just drew should be the color red. This indicates that this is the current hotspot.
- To delete a hotspot, click on this icon:
, plus the shape you used to draw the hotspot and simply draw over the hotspot. It should now no longer be visible. If part of it remains, redraw over that part.
Don't forget to deselect the eraser when you draw your new hotspot.
- The hotspot you just drew should be the color red. This indicates that this is the current hotspot.
- Give this hotspot a Title (in the Title field).
- You'll notice that the ID has now changed to reflect the title of the hotspot.
- The title is what the user will see when they roll over the hotspot.
- HTML can be used in the title field.
- If you are outputting to Flash, you can customize the title text (and the box it lives in) further in the Flash parameters' Advanced Settings.
- If you want this hotspot to be interactive, enter a web address in the Url Field.
- Note: Include the entire web address, for example, http://www.example.com.
- Next, you can add a Target. A target specifies where the linked document will open. For example, the target,
_blankwill open the document in a new browser window.- If you leave this field blank, it will default to
_self, which will open the linked document in the same window (or frame) from which it was clicked.
- If you leave this field blank, it will default to
- To add a second hotspot (or more), click this button,
. The ID will change to, Hotspot 2 (or the next corresponding Hotspot number).
- Add the second hotspot to image in the same manner as in step 5, but to a different image.
- Use the Image menu to choose the image for which the hotspot will be drawn.
- Give the hotspot a Title, a URL, and a Target if you wish.
- When all is good, click OK to return to the main project window. You'll now notice that in the Hotspots section, it indicates the amount of hotspots that have been defined.
Adding Area Hotspots: Reusing Hotspots
If you want a hotspot to remain visible (or clickable) throughout the rotation, you will need to reuse the hotspot. This means that the hotspot is reused (or drawn) on all images.
- Go to the Hotspots section and choose Modify, to add an area hotspot.
- Select Enable to turn on hotspot editing.
- Select both Columns and Rows (if your project is multi-row, Columns when the project is single-row) for the reuse of the hotspots.
This means that the hotspots you will now draw will be visible on all images. Hence, each hotspot will be reused for each image. You'll also notice that in the Hotspot editor, all is automatically chosen for Image. - Follow steps 5-8 from above.
Your hotspot editor might look something like this:
- Click OK when you're done to return to the main project window.


