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Skin Actions

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The Actions/Modifiers tab.

You can apply actions or a set of directions for any object added to the skin to create interactivity. You get to the actions list by double-clicking on the object in the editor or the tree. A menu will appear. Choose the Actions/Modifiers tab. To see a list of examples of source and action combinations, see here. For a list of sources, see this article.

Contents

Change of Angle and Field of View

The following actions will cause the panorama to either rotate in a specified direction or will change the image's field of view. All give the option to apply the speed of the movement.

Pan Left and Pan Right

These actions are commonly used on buttons that have an arrow indicating left or right. Applying this action to an interactive button or image will cause the panorama to rotate to the left or right.

Speed: When you add this action, you get the option to adjust how fast or slow the movie will pan. The speed is determined by a rate of degree per frame.
For example: Entering the number, .40, will cause the movie to rotate to the right four tenths of an angle per frame. A negative number will rotate towards the left.
HINT: If you're unsure about the speed, you can leave it blank and let the default speed be applied. Or you can get an idea of the speed using the auto rotation option to see which speed is desired.

Tilt Up and Tilt Down

These actions are also commonly used for buttons; especially ones that use an arrow indicating up or down. Applying this action to an interactive button or image will cause the panorama to rotate up or down.

Speed: When you add this action, you get the option to adjust how fast or slow the movie will tilt. The speed is determined by a rate of degree per frame. For example: Entering the number, .40, will cause the movie to rotate upwards four tenths of an angle per frame. A negative number will rotate downwards.
HINT: If you're unsure about the speed, you can leave it blank and let the default speed be applied. Or you can get an idea of the speed using the auto rotation option to see which speed is desired.

Zoom In and Zoom Out

When these actions are applied to an interactive button or image, the panorama will narrow or broaden its field of view respectively.

Speed: When you add this action, you get the option to adjust how fast or slow the movie will zoom in or out. The speed is determined by a rate of degree per frame. For example: Entering the number, .40, will cause the movie to zoom in at a rate of four tenths of an angle per frame. A negative number will cause the movie to zoom out.

Location Commands

The following actions will cause the panorama to change its view or area seen. The movement will end with a soft stop - as if it has mass rather than coming to a sudden stop.

Change Viewstate

An action for Object2VR that will switch between view states.

State: Add the number of the state to change to.
Speed: The speed is determined by a rate of degree per frame. For example: Entering the number, .40, will cause the movie to move at a rate of four tenths of an angle per frame.

Change Viewer Mode

This action (for Object2VR) changes between turn and move modes. When outputting to Flash, you can add this action to a button to alert the user that they can move the object around when holding the Shift key while zoomed in. (Click and drag while holding Shift)

Mode: Enter 0 for Turn; 1 for Move; and 2 to toggle between the two.

Move to Default View

This action will cause the panorama to move back to the default view specified in viewing parameters. You can specify the speed of this movement.

Speed: The speed is determined by a rate of degree per frame. For example: Entering the number, .40, will cause the movie to move at a rate of four tenths of an angle per frame.

Move to View

Apply this action to a skin element to move the user to a specified point or view within the panorama. You can specify the exact location and the speed of the movement.

Pan/Tilt/FoV: Enter the exact location of the view using the Pan, Tilt, and Field of View parameters. Enter the parameters separated by forward slashes (/): 324.0/-3.5/70.0
HINT: You can easily determine the location by using the parameters in the viewing parameters section.

Go To URL

When an element is given this action, interaction with this element will send the user to a specified URL. This can be a web link or another SWF, however it is generally good practice to use this action for opening html files or web links.

URL: Enter the path of the web page or html file. You can also enter a placeholder here: $hu will call the URL used in the URL field of the hotspot editor.
Target: Add a target to specify where to open the website. You can also use placeholders here. $ht will the target specified in the target field of the hotspot editor.

Open Next Panorama

Opens the specified following panorama. Pan, FoV, and Tilt can be specified.

URL: Enter the file name of an outputted Flash movie. (A Flash movie file would look like this: library_out.swf.)
Pan/Tilt/FoV: Enter the exact location of the view using the Pan, Tilt, and Field of View parameters. Enter the parameters separated by forward slashes (/): 324.0/-3.5/70.0
HINT1: You can easily determine the location by using the parameters in the viewing parameters section.
HINT2: When moving through a tour it is generally favored to use this action to move to the next panorama.

Change, Set, Toggle Actions

Set: The action command, Set, will change the element or target to the specified parameters, but the change from one parameter to the next will not be visible.

Change: Applying an action that uses the Change command will cause the element or target to visibly change depending on the action.

Toggle: The action, Toggle is like an on/off switch. This command will toggle or switch from one parameter to another successively.

Change Element Position

When this action is applied, it will cause the chosen element or target to visibly move from its current position to the position defined in the Offset X/Y field.

Offset X/Y: This is the difference between the current position and the new position.
Target: Choose which element will be affected by the action.
HINT: You can use placeholders for both the Offset X/Y and Target fields.

Set Element Position

This action will move the element to the position defined in the Offset X/Y field without visible movement.

Offset X/Y: This is the difference between the current position and the new position.
Target: Choose which element will be affected by the action.
HINT: You can use placeholders for both the Offset X/Y and Target fields.

Toggle Element Position

Toggles the element from its current position to the specified location.

Offset X/Y: This is the difference between the current position and the new position.
Target: Choose which element will be affected by the action.
HINT: You can use placeholders for both the Offset X/Y and Target fields.

Set Element Angle

This action will adjust the angle of the targeted element.

Angle: Enter the angle you would like to change to here. The angle is represented by integers. Use a period (.) for decimal points, not commas (,).
Target: Choose which element will be affected by the action.
HINT: You can use placeholders for both the Angle and Target fields.

Change Element Angle

This action will change the angle of the targeted element. The change from the current angle to the new angle will be visible.

Angle: Enter the angle you would like to change to here. Use a period (.) for decimal points, not commas (,).
Target: Choose which element will be affected by the action.
HINT: You can use placeholders for both the Angle and Target fields.

Toggle Element Angle

Use this action to toggle or switch between angles.

Angle: Enter the angle you would like to change to here. Use a period (.) for decimal points, not commas (,).
Target: Choose which element will be affected by the action.
HINT: You can use placeholders for both the Angle and Target fields.

Set Element Alpha

This action will adjust the transparency of the element to the parameter set in the Alpha field.

Alpha: Enter the amount of transparency the element will be set to. Alpha is based on percentage values. The integer, 1, represents 100%, .50 represents 50%, etc.
Target: Choose which element will be affected by the action.
HINT: You can use placeholders for both the Alpha and Target fields.

Change Element Alpha

The element's alpha channel will gradually change from the alpha set in the element's settings tab to the parameter applied in this Alpha field.

Alpha: Enter the amount of transparency the element will be changed to. Alpha is based on percentage values. The integer, 1, represents 100%, .50 represents 50%, etc.
Target: Choose which element will be affected by the action.
HINT: You can use placeholders for both the Alpha and Target fields.

Toggle Element Alpha

Toggle between transparency parameters. The parameter set in the Alpha field will be applied on the first interaction, then back to it's original state (set in the settings tab) on the second interaction and so on and so forth.

Alpha: Enter the amount of transparency the element will be toggled to. Alpha is based on percentage values. The integer, 1, represents 100%, .50 represents 50%, etc.
Target: Choose which element will be affected by the action.
HINT: You can use placeholders for both the Alpha and Target fields.

Set Element Scale

The element will be scaled up or down depending on the parameter set in the Scale X/Y text field. The scaling will not be visible (animated).

Scale X/Y: Enter the scale parameters here. Scale is based on percentage values. The integer, 1, represents 100%, .50 represents 50%, etc.
Target: Choose which element will be affected by the action.
HINT: You can use placeholders for both the Scale and Target fields.

Change Element Scale

The element will be changed to the scale parameters set in the Scale X/Y text field. The scaling will be visible.

Scale X/Y: Enter the scale parameters here. Scale is based on percentage values. The integer, 1, represents 100%, .50 represents 50%, etc.
Target: Choose which element will be affected by the action.
HINT: You can use placeholders for both the Alpha and Target fields.

Toggle Element Scale

The element will change to the specified scale parameters on the initial action, then scale back to it's original parameters set in the settings tab on the subsequent action.

Scale X/Y: Enter the scale parameters here. Scale is based on percentage values. The integer, 1, represents 100%, .50 represents 50%, etc.
Target: Choose which element will be affected by the action.
HINT: You can use placeholders for both the Alpha and Target fields.

Toggle Actions

Toggle Full Screen

This action will expand the panorama to fit the screen. For the first element interaction it will go to full screen. The second interaction will cause the movie to return to normal viewing.

Toggle Auto Rotate

This action turns on and off autorotation when applied to a skin element. The first element interaction will start the panorama to automatically rotate. The second interaction will stop the auto rotation.

Toggle Element Visibility

Use this action to turn an element's visibility on and off.

Target: Choose which element will be affected by the action.
HINT: You can use placeholders for both the Alpha and Target fields.

Other Actions

Show Element

This action will show the chosen element.

Target: Choose which element will be affected by the action.

Hide Element

This action will hide the chosen element.

Target: Choose which element will be affected by the action.

Trigger Click

Use the Trigger Click action to prompt a mouse click action (without an actual mouse click).

Set Text

The Set Text action allows you to dynamically change text. This means you can easily change the text without the need of multiple text boxes - rather useful for VR tours.

Text: Add the text that should appear.
Target: Choose which element will be affected by the action.

Audio/Video Controls

Audio/Video Play

Playback the audio or video

Audio/Video Stop

Stop the audio or video

Audio/Video Pause

Pause the audio or video

Audio/Video Forward

Fast Forward through the audio or video

Audio/Video Backward

Rewind the audio or video



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This page was last modified on 2 March 2010, at 16:22.


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