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Radar: Beam Movement

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This Flash only tip looks at how to give a radar beam a nicer movement when moving from node to node. With basic settings the beam judders slightly before being corrected in the next node.
This technique can be used for both point and area hotspots as it uses the Hotspot Template. These project were built using version 3.1.0.

Beam Movement

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  1. Open the Skin Editor and set the Radar Beam to Alpha 0.
    Radar nine.png
  2. Open the Hotspot Template element and add the following actions.
    Loaded => Change Element Alpha => Alpha: 1 => Target: radar beam
    Mouse Click => Set Element Alpha => Alpha: 0 => Target: radar beam
    Radar eight.png
How this works is when the the hotspot is clicked, the action set element alpha makes the beam invisible.
When the next node is loaded the beam will fade back in to view by the action, loaded, change element alpha to 1.
The radar beam is corrected while it is still invisible so you only see the beam fade in pointing in the correct direction.



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This page was last modified on 15 September 2011, at 12:09.


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